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GIANTY Studio
GIANTY Studio
Trusted Japanese Partner in Game Art
Tokyo, Japan

Summary

Founded in 2000 in Japan, GIANTY began as an entertainment tech company specializing in mobile application development and content production. Over the past 20 years, we have broadened our expertise, venturing into video games, animation, music, software applications and, most recently, AI solutions.

With headquarters in Tokyo and branches in Vietnam and the US, we take a global approach, sharing Japan’s creative and technological excellence with the world. Our strong delivery capabilities and extensive network ensure seamless collaboration and effective communication across borders.

Our 300-strong team of developers, producers, artists, and animators is committed to exceeding industry standards while offering accessible pricing. Driven by our clients’ investments and mission, we deliver tangible results and create products that go beyond expectations.

Skills

2D Animation3D Animation3D ModelingGame DevelopmentConcept ArtComic ArtArt DirectionAnimeStylizedKeyframeProduction2D ConceptHandpaintedVirtualjapaneseCel-shadingMocap CleaningIn-Game ArtVirtual ExperienceFacial Rigging & AnimationRiggingCharacter AnimationSkinning2D ArtMotion

Software proficiency

Maya
Maya
Photoshop
Photoshop
After Effects
After Effects
Blender
Blender
ZBrush
ZBrush
mobu
mobu
3ds Max
3ds Max
Adobe Substance 3D assets
Adobe Substance 3D assets
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

    • Video Game
      GOKEN
    • Year
      2017
    • Role
      End-to-End Game Creation & Production
    • Company
      GIANTY
    • Mobile Game
      Ayakashi Hyakkiyakou Tamashii
    • Year
      2012
    • Role
      End-to-End Game Creation & Production
    • Company
      GIANTY
    • Video Game
      Final Fantasy XV: Episode Ardyn
    • Year
      2019
    • Role
      3D Background
    • Company
      Square Enix